|Posted by Morpheel on January 3, 2016 at 8:00 PM|
Guru Morpheel here to talk about The Delusions of Von Sottendorff and his Square Mind.
Being a well adapted upstanding member of society can be a really taxing task, as this game demonstrates. The Delusions of Von Sottendorff and his Square Mind is a puzzle platforming game that revolves around the life of the titular character, a rather improper Baron, as he struggles to recover his memories and beat his delusions. His mind is about as messed up as his house, which is all jumbled and in disarray (or so he perceives it to be), so it's up to him to try and figure things out.
The main gameplay gimmick involves using the touch screen to move around the many rooms in each level like a sliding puzzle to connect different doors, this opens up new ways to solve the puzzle and move on to the next set of rooms. Along the way you can also obtain a number of collectibles and face against some enemies, most of which are normal things made scary by the Baron himself. Within the rooms themselves, the game is pretty straight forward; you can move, jump around, press buttons, push boxes- all the usual stuff.
In addition to the nornal puzzle levels, you also get the occasional timed challenge or platforming-centered level, these range from tense to annoying, mostly because of the not so good camera. As you progress through your mansion, reliving your childhood and surviving your own delusions, the back story of the baron is revealed through short videos and images. The story is simple, but it can be touching, and helps developing the character and places. These videos, along with music and misc pictures, can be bought in the main menu with the photographs ("memories") collected in the levels to be replayed at any time.
Presentation wise, the game does a good job at creating surreal and whimsical places, although the many little details can make the game a bit hard on the eyes when in 3D, and camera movement is limited, making the diorama-like rooms hard to navigate at times. The music and sounds are nicely done and the game loves to use 3D sound, it even tells you to use headphones before you start.
Some menus and options can be odd to navigate, and the background of the touch screen remains solid black during gameplay, which means you need to guess where can the rooms be moved to, a grid or simple background would've helped with that and it's a shame so little detail went into the design of the touch screen when the rooms themselves look so nice. The loading times can also be a bit long and as mentioned before, the camera can get in the way of gameplay, which is unfortunate.
All things considered, I enjoyed the game. There's many little odd details, and the platforming can be rough, but it's a really interesting concept and figuring things out is usually pretty fun, as is learning more about the Sottendorff family and their mansion. A bit more polish would've been really nice.
I give it 7.5 trumpets out of 10.
Review copy provided by the publisher.